I share my personal thoughts and insights as a pastor, father, husband, friend, author, and (at Christmas time) Santa. I talk a lot about forgiveness because learning to forgive isn't easy.
Saturday, April 25, 2020
It can't be done! and you're right.
I have been thrilled to hear Jon Acuff's book Finish. To sum it up it says no to perfectionism and yes to accomplishment. What I love is that most of the advice I am hearing I have been doing for the last 12 years. Saying no to things, Cutting the goals down, and accepting imperfection, just to name a few.
One of the great reasons people give up as Jon puts it is they think it can't be done. And you know what? He's right.
You can't read the Bible in a year.
You can't journal faithfully every day.
You won't always eat healthily.
You won't be perfect. (By the way, this is why God has grace.)
The problem is we don't give ourselves grace. We think it has to be perfect and we have to do it all right now.
I am right now finishing up on the edits on Bible Reflections. For those not familiar with it, it's my thoughts on every chapter in the Bible. It is nearly a quarter of a million words. It is the culmination of 3 years worth of work. Except it isn't. The work is the result of 12 years worth of writing first in online classrooms and then on a blog. In the first year of the 3 years, I was writing on one chapter for each 5 in the Bible five days a week (2 days built in so I could stay ahead). Guess what that first year, I didn't always succeed.
When I choose to take on the whole Bible I used those posts but saw that doing it 7 days a week wouldn't work so I broke it down to 6 days a week with two-week-long breaks. Then I broke it up into a 4-year project because I knew more than one chapter a day would be impossible. Then I went further and gave those who joined with me, permission to miss a day of journaling or more. I told them if they only did half, that then they would have only journaled half the entire Bible, which was better than most Bible scholars would do in a lifetime.
When I published the first book so the church could start with me, it was full of mistakes. If I waited until everything was perfect we never would have started and the project would never have been completed. Trust me, those that have taken this journey with me this first time aren't going to be talking about those mistakes in grammar when we finish.
I say all of this to point out that if you wait until it's perfect or you're perfect, you won't accomplish much or as much as you could.
I am saying that you should produce junk? NO! There are books I have written which are not published because they need real work (a real editor) to get them ready. When I have the money then they will be completed. However, there are times that it is better to have it, as Jon would put it, "90% and published than 100% and in my head."
Thanks, Jon.
Thursday, April 23, 2020
Ministering every day
With the Covid-19 shutting everything down it seems less ministry can take place. Yes, there are online service and phone calls but not the Bible studies where I can share the Word. This bothers me most for those who don't understand or have assess to technology. I use to teach or in some way participate in 7-9 services/groups a week. This didn't include other meetings I was involved in. Now, I am doing 2 online services. It seems that the ministry has really cut back.
The truth is something else. Now, with those services online I have the capacity to ministry to more people than I did before. With work that I did in the Bible, Reflections books are still being used, so I am leading personal Bible studies for people. I was told yesterday by someone that though he doesn't write things down, he makes sure and reads the devotional every day. This person doesn't have the access to technology and yet, I'm in a way ministering to him in this crisis.
This is the great gift of books. They can teach when you aren't around. I knew this and thought it was important but it wasn't until yesterday that I really truly knew how important that could be. I might not be CS Lewis, Chuck Swindol, or Max Lucado, but what I have written is helping some in a time when other ministry isn't available.
So why didn't I write this yesterday, right after I got the call? I was working on reviewing the edits on and formating of Bible Reflections 6 both the devotional and journal. A work I can now see could do more ministry than any personal work I could ever do. It seems I am ministering every day.
Wednesday, March 11, 2020
You might not be worrying; you might be grieving.
You
might not be worrying; you might be grieving?
I have been reading about grief and some of the things that cause
people to grieve. We can grieve the loss of course of a loved one but what are
we really grieving? The loss of what might have been, the phone calls, the
advice, the time we could spend together, the wisdom we could have learned.
Understanding this we can understand that we can also grieve losing other
things, friendship, a job, a dream, or a relationship with our family. The loss
of these things can cause us to go through the grieving process.
Summed up in the grieving process of 1. Denial and isolation; 2.
Anger; 3. Bargaining; 4. Depression; 5. Acceptance.
I won't spend much time here, but I
will point out that the grieving process isn't a 1-5 method. Most people jump
around in these stages. It isn't clear cut and perfect. It is also good to
remember people are different.
How does this tie into worry?
Glad you asked. Worry is giving
space in our minds to dwell on our difficulties and troubles. This isn't trying
to work through the thing but just gnawing on it. Worry and anxiety are
unhealthy and according to the Bible sin.
No one would call grieving sin. We
see grieving demonstrated in the Bible. Paul when comforting the Christians
about the death of other believers in 1 Thessalonians 4:13-18, he doesn't tell them
not to grieve, but not to grieve as those who have no hope. Grieving is part of
the human experience.
If someone came up to a grieving
mother who lost her child and told her to "get over it" or to quit
sinning by crying about this deserves... (I won't say what I think they deserve
as promoting violence is rarely good). They are absolutely wrong! Some
would call this person heartless.
Yet, if a child's mother loses a
child to a rebellion or through a broken relationship, often that person is
told to trust God and quit worrying. I will admit some people do turn this
problem into a time of worry, but I am considering we need to take a different
approach. Perhaps instead of beating them up because they are worrying, we should
consider if the person might actually be grieving?
Anyone who has lost a relationship
with a child knows it can be as if they had died. Some people have told me it
would have been easier if they had died than what they went or what they are
going through. If you don't know what that feels like be glad but it's true.
There are things worse than losing someone to death and just like in death you
grieve.
I think some people aren't really
worried, they are grieving. They are also carrying guilt because they believe
they are sinning when actually they are just being human.
Saturday, February 29, 2020
NERDS UNITE! card game
Story
School
at Everywhere High is going great and the school's newest club, Nerds Unite, is
the biggest thing anyone has seen. People from the sports department have
joined the club. Yes, some aren’t very happy but when everyone brings in their nerdy
collectibles and talks about the things, they have accomplished it is a great
time. Everyone wants to be the top nerd, but who will be the nerd to rule them
all? There will be challenges to overcome. At times, the actions of one nerd
will affect everyone. Someone may claim the title, but it be won’t until the
year ends that the top nerd will be revealed.
Overview
The goal of the game is to gain as many points (collectibles and monster cards) as
you can before the end of the school year (cards run out).
Basic
Rules
Each
player starts with three cards. Each turn involves drawing a card (or drawing
up to 3) and playing one card. Depending on the card played battle may take
place, cards gained or loss, the gaining or losing of a turn or nothing. Then
the game proceeds clockwise.
Once
the player draws a card, they can either play a collectible on the table before
them, play a phobia on another player, play an inspiration which removes the
appropriate numbers of their phobias, play an action card or begin a battle by
putting it in the discard pile.
Collectables
These
are how you get points to win the game. Add to your collection by playing the
collectible card vertically in front of you on your turn. You can’t add a
collectible to another player's collection unless an action tells you.
Collectables can be discarded but why would you.
Phobias
Phobia
cards can be discarded or played on another player. No player can have more
than 8 phobias. Phobia cards are laid horizontally beside the other player's
collectibles if they have any. When you have a phobia, you can’t add
collectibles to your collection. Phobias are defeated by an
inspiration card or by a role of 20 by anyone in battle.
Inspirations
Play
an inspiration card to remove phobias. Yes, they can be discarded but do it at
your own risk. NOTE: Some inspirations are more powerful than others removing 2
or more so look carefully.
Actions
When you play an action, it is
placed on the discard pile and then you must do what it says. If the action
card says play immediately it must be played immediately when drawn unless it
is one of the first three cards you are dealt. Some actions help, some cost you,
some are generally neutral, and some do nothing (Action? cards).
Battle
Actions (look
for the lightning bolt on the card)
These
can be played as a discard, but to be used in battle they must be played at the
beginning of your battle. However, if you have the card calling for all nerds
to unite it must be played before the first role of battle. As a courtesy, the
person beginning battle should give a moment for this card to be played. When
all nerds unite the player of the card receives the monster card when the nerds
are victorious (which you will be). In the event of a critical fail or the
monster wins everyone loses a collectible.
Battle
On
the day you and the other players are taking a collectible to school there is a
problem, someone wants to take them. Yes, this is a battle but let’s be honest,
you aren’t trying to kill anyone just defeat their horrible plan to take your
stuff. The resolve of the monster the players are trying to defeat is listed as
their HP. A battle begins when a monster card is laid on the discard pile. When
the monster is played the person playing it names the monster and the number of
HP, it has. The player who placed the monster now begins the battle. The first
player will play any 1 battle action card they want (I assume you understand
you can’t play a card that isn’t in your hand) by laying it next to the discard
pile in the battle action area (see table play 2). The player will
then roll a 20-sided dice once for himself and once for each collectible he/she
possesses. If the total of all the roles is greater than the monster’s HP then
that player collects the monster card and sets it beside their collectibles.
They have the bragging rights for defeating them. If the total is less than the
monster’s HP then the player loses a collectible (place the card beside the
discard pile until the battle is complete) and now the next player faces the
monster its HP reduced by the previous player's role. If a player
rolls a 20, victory is instantaneous, the player takes the monster card and
sets it aside and all phobias on the board by every player are defeated and
placed in the discard pile. If the player rolls a 1 it is a critical fail, the
monster wins, and everyone loses a collectible to the discard pile. The battle
continues until all players have tried to defeat the monster. The player who
defeats the monster begins regular play unless the monster is defeated by the
player who played the monster card. If no one defeats the monster all
collectibles and played action cards go into the discard pile and play begins
with the person who started the battle. Points for victories 2 points for each
gym coach, 1 point for each cheerleader, 1 point for every 2 jocks or pitchers,
and 1 point for every 3 bullies you defeat.
Ending
the Game
When
the last card is drawn the last round begins unless the players have decided to
shuffle the discard pile adding in the Badge of Honor card. When the last card
is played the player with the most points wins. On the chance that players have
the same victory points then a roll of the dice decides the victor. High role
wins (if after 10 tie rolls, one of you might consider buying a lottery
ticket because this is more than luck and please share the winnings with us).
Side
rules (feel
free to ignore these)
You
may choose to have the critical fail and critical hit bonus only affect the
person rolling.
Burgundy
is not red, no matter what my daughter says. Play the game you’ll see what I
mean (unless everyone agrees otherwise).
When
you roll for a battle be a good sport and show your rolls. Use paper or your
smartphone to keep track of HP points lost and the number of roles each player
takes. Of course, if your all super-geniuses then you can keep all of it in
your head.
Rules
are rules unless you decide otherwise, you bought it after all. Changes to the
rules made in the middle of the game are kind of cheating so try not to do
that.
Leave
positive reviews of the game on Amazon, every game store, and gaming site on
the internet.
Ideas
are always appreciated but sorry you won’t be financially reimbursed for them.
Not trying to be stingy but the legalities are a pain. Not to mention lawsuits
only make lawyers rich.
If
you like the game buy a copy for the president and most of Congress (your
equivalent outside the USA). Who knows maybe a good game night might lead to
better conversation and less stupid in politics?
This
game is to make people laugh. We don’t hate cheerleaders, jocks, pitchers, and
most gym coaches. If you’re offended, sorry, but we aren’t going to change the
game.
Table Play
Table Play 2
Wednesday, February 26, 2020
New Study Proves 6 out of 5 Allow Preconceptions To Blind Cognition.
Yes, 6 out of 5, can you believe it?
All of the fact are in right?
Maybe Not?
Congratulations!!
You checked to see if what was said was true.
Of course, there can't be 6 out of 5, but you probably already guess that most people just repost what they already believe without fact-checking.
You aren't one of those people.
I can't offer you a reward or real data but we already know some people post without checking so congrats on checking. You can feel good about that.
Now if you #share this to see if others are paying attention that is your choice.
Usually, I just talk about what I think, but I can't help, Okay, I choose not to resist, at times, to be a bit or more than a bit sarcastic.
Thursday, February 20, 2020
Daydreams
Wow, I'm out of the regular blogging habit. After nearly two years of writing blog on chapters of the Bible getting back to regular posting isn't easy. However, what do we do? Get up and start doing.
I am writing today about Oswald Chambers's devotion, My Utmost for His Highest for today. He mentioned that daydreaming was perfectly fine if you are rehearsing how to do what is right. It is wrong when your daydreaming rather than doing it.
Daydreaming is a useful tool but I agree it is often used as a distraction from really working. I would point out that for those people who are prone to action see all daydreaming as wrong. This, however, is wrong. Working through a problem or a plan in your mind often saves people from mistakes, which some action prone people make. Like jumping out of a burning plane. The person who thought first put on the parachute which the action prone person thought about on the way down, but not after that.
Is that illustration extreme? No not really, but neither is the person who thought about everything they needed to do and finally got it worked out as the plane hit the ground.
There is a time to daydream, but there is a time to act. The key is to know which is which.
I am writing today about Oswald Chambers's devotion, My Utmost for His Highest for today. He mentioned that daydreaming was perfectly fine if you are rehearsing how to do what is right. It is wrong when your daydreaming rather than doing it.
Daydreaming is a useful tool but I agree it is often used as a distraction from really working. I would point out that for those people who are prone to action see all daydreaming as wrong. This, however, is wrong. Working through a problem or a plan in your mind often saves people from mistakes, which some action prone people make. Like jumping out of a burning plane. The person who thought first put on the parachute which the action prone person thought about on the way down, but not after that.
Is that illustration extreme? No not really, but neither is the person who thought about everything they needed to do and finally got it worked out as the plane hit the ground.
There is a time to daydream, but there is a time to act. The key is to know which is which.
Monday, February 3, 2020
Dreams
Scriptures say that God in the last days would speak to people in dreams and visions. We have heard stories about this but at the end of the day, we have to take these stories by faith as there is no way to prove someone had a dream other than by their own testimony. Often we hear things second or third or thirtieth hand so we can't verify anything.
What we know for sure. God does speak through dreams. He has in the past and I have to believe he still does. Dreams don't have the weight of Scripture any more than my preaching does other than when it confirms it.
Hope for the dying? Could God reach someone with the gospel in their dreams? Sure there isn't anything in Scripture that says He couldn't. I know of someone who accepted Christ in a dream. The problem is though God could do this a sinner doesn't want to wait for a dream to accept Christ or a Christian force on God something we should be doing, shar
ing the gospel.
God is trying to reach people, so we can have hope God might still be reaching out to our dying relatives. This isn't a guarantee they will respond positively even if they knew they were dying. It is only a hope. A welcome hope but ultimately Christians are the ones God wants to use to share the good news.
What we know for sure. God does speak through dreams. He has in the past and I have to believe he still does. Dreams don't have the weight of Scripture any more than my preaching does other than when it confirms it.
Hope for the dying? Could God reach someone with the gospel in their dreams? Sure there isn't anything in Scripture that says He couldn't. I know of someone who accepted Christ in a dream. The problem is though God could do this a sinner doesn't want to wait for a dream to accept Christ or a Christian force on God something we should be doing, shar
ing the gospel.
God is trying to reach people, so we can have hope God might still be reaching out to our dying relatives. This isn't a guarantee they will respond positively even if they knew they were dying. It is only a hope. A welcome hope but ultimately Christians are the ones God wants to use to share the good news.
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